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Fall 2014 (Sep-Dec)
Dec 11, 2018
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COMP 1810 - Game Design and Development 1 (3,1,0)
Building a high quality game is a complex and challenging process. A key element to its success is the design. The fundamentals of game design and development are discussed, in addition to different elements of game design, such as game concepts, character development, storytelling and narrative, core mechanics, and creating the User Interface. Students build and develop computer games. Required Seminar: COMP 1810S
0.000 OR 3.000 Credit hours
0.000 OR 3.000 Lecture hours
0.000 OR 1.000 Other hours

Levels: Undergraduate
Schedule Types: Lecture, Seminar
All Sections for this Course

Computing Science Department

Restrictions:
Must be enrolled in one of the following Levels:     
      Undergraduate
Must be enrolled in one of the following Campuses:     
      Kamloops

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